Star Trek Starfleet Academy Free Full Download
Star Trek: Star Fleet Academy
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- Game review
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- Screenshots 23
- Cheats 6
Welcome to Starfleet Academy! As newly arrived cadets, you will report immediately to the briefing room to begin your first mission. Don't expect your stay hither to be an easy one! Your combat reflexes will be tested, also equally your diplomatic skills. Y'all may relax in the lounge later a tough mission, and talk with your fellow cadets well-nigh how it'south going. Be sure to get a proficient dark's sleep, though. In the morning, you'll need to study to class, then to the briefing room to start another imitation mission! You're only a freshman. and you've yet to prove yourself. Dismissed!
Mind UP, CADETS!
Your first mission--make it a good one! This is where y'all start your academy training. Y'all've got to do ameliorate than just pass if you hope to make a adept impression. Only with the highest of scores can yous await a happy ending. Heed to the admiral carefully before each mission, and always ask questions. Knowledge of mission guidelines could make the divergence between life and (simulated) expiry!
WHAT ARE YOUR ORDERS SIR"?
Exercise a sensor sweep. Hail the starbase. Become to ruby-red alarm. These are just a few of the options you have equally the commanding officer on the bridge of a starship. Give orders to the engineering, communications, navigation, helm, and science stations. Y'all'll e'er v/ant to practise a sensor sweep entering a new sector of space, and always remember to raise your shields going into boxing. If you don't, your beautiful starship will be instant space junk!
THE GOOD
The ability to play as the Klingons or Romulans in the simulator is cracking!
THE BAD
A large part of the game is played in combat, but the combat function is unimpressive.
THE UGLY
Your hull can't be repaired during a mission. And then when you limp dorsum to a starbase, it'south gotta look bad!
- MANUFACTURER - Coaction
- DIFFICULTY - MODERATE
- THEME - SIMULATION
- NUMBER OF PLAYERS - one or 2
Download Star Trek: Star Fleet Academy
PC
System requirements:
- PC uniform
- Operating systems: Windows 10/Windows 8/Windows seven/2000/Vista/WinXP
Genesis
Arrangement requirements:
- PC compatible
- Operating systems: Windows x/Windows 8/Windows vii/2000/Vista/WinXP
- Game modes: Single game mode
Player controls:
- Upwardly, Downward, Left, Correct - Arrow keys
- Start - Enter (Pause, Carte du jour select, Skip intro, Inventory)
- "A" Gamepad push - Ctrl (usually Jump or Change weapon)
- "B" button - Space (Jump, Burn down, Card select)
- "C" button - Left Shift (Item select)
Use the F12 cardinal to toggle mouse capture / release when using the mouse as a controller.
SNES
System requirements:
- PC compatible
- Operating systems: Windows 10/Windows 8/Windows 7/2000/Vista/WinXP
- Pentium 2 (or equivalent) 266MHz (500MHz recommended), RAM: 64MB (128MB recommended), DirectX v8.0a or subsequently must exist installed
Game Reviews
Space... the final sixteen-scrap frontier. These are the simulated voyages of the starship Enterprise on its 30-phase mission to explore strange new worlds, seek out new life, and boldly get where no SNES game has gone earlier.
Star Trek Starfleet Academy is based on the exploits of the crew of the US.South. Enterprise from the original Idiot box show and movies. How far you're willing to 'Expedition" with this Federation squad will decide how much you lot'll enjoy solid only depression-key action/adventure game.
A Trek for Trekkers
Trek transports you to Starfleet Academy as a cadet, where you must lead a starship through tough simulator missions. You can command eight false ships, including a Klingon Battle Cruiser and a Romulan Bird of Prey.
Experienced SNES starship captains volition note that the game play is like to Wing Commander'south. From the span, you control 5 ship'south stations. The solid controls brand it like shooting fish in a barrel to use the stations and fly your starship. The game places equal accent on exploration and fighting, and so it challenges your investigative skills but doesn't fry your fingers.
The 30 missions offer wide-ranging game play with enough Star Expedition references to fire upwardly any Expedition vet's imagination. Tasks include send-to-send combat and investigating foreign deep-space phenomena. Exercise missions are based on two Star Expedition movies (The Wrath of Khan and The Undiscovered Land) and one classic Idiot box episode ("Remainder of Terror"), with dialogue directly from the scripts.
ProTip: Long-range sensor scans are required to make some deep-space objects appear on the sensor display.
Exist a Starfleet Star
The graphics aren't the sharpest in the SNES galaxy, but plenty of satisfying Star Trek visuals liven up the action. Yous navigate in a first-person perspective with a view screen that provides visual info and a sensor screen that displays digital data. PRO The sounds go a effective passing grade based on the faithful rendition of the Star Expedition movie theme, merely the effects are not only mediocre but united nations short supply.
Trekkers may argue vehemently over who'southward the better captain -- Kirk or Picard -- bur they'd all like to practice one thing: command the Enterprise. Here's their chance.
- Hey, Trekkers, the Kobayashl Maru Scenario's Call up the solution?
- Information technology's possible to hitting cloaked enemy ships before they announced on-screen.
Do you lot think you've got what information technology takes to command your own starfleet ship? Interplay's latest creation lets you start off in the ranks of the Starfleet Academy, where yous volition train for the position of helm.
This game won't exist a simple walk in the park. You will have to know the span like the back of your paw, and be able to answer to trouble of all kinds in an instant.
There are all sorts of simulations you tin can run while you are training. You besides accept space battles betwixt ships. Select what kind of vessel you desire to go against, and fire away.
Starfleet Academy is a Star Expedition fan's dream come true.
Captain's log, Stardate: Unknown. A new cadet has just entered Starfleet--Academy. This cadet is you. Larn the intricate parts that make a starship work, from Starfleet protocol to actual hands-on preparation aboard several different starships. Via the combat Training Fashion, you have admission to a number of scenarios, even most popular in the Star Expedition television show. Everything happens exactly every bit information technology did in the episode, even the dialog between officers is intact. The but difference is yous control the action. This is an incredible action game that will appeal to whatsoever fan of the quondam Star Expedition series. Encounter Klingons, Romulans, and text books in this excellent simulator.
- Manufacturer: Interplay
- Machine: SNES
Y'all go a buck at the famed Star Fleet Academy, which unfortunately isn't as coal as you idea information technology might be. The graphics aren't all that hot and the classic missions don't really impact the game outcome at all.
- Machine: SNES
- Manufacturer: Interplay.
You become a buck at the famed Star Fleet Academy, which unfortunately isn't every bit absurd as you thought it might be. The graphics aren't all that hot and the classic missions don't actually affect the game outcome at all.
Space...where many have gone before. Star Armada Academy duplicates the year-old SNES version. For infinite cadets, it's strictly C-average.
As a cadet in the Picard-era Star Fleet University, you command eight ships through 30 missions. The gameplay is sporadic, however Sometimes it's interesting, sometimes it isn't. Smooth controls permit y'all easily admission five ships' stations, but extended downtime while warping drains your adrenaline.
The graphics and sound fluctuate. The pix are abrupt overall, but the starting time-person view-screen visuals lack pizzazz. The soundtrack's repetitive Star Trek picture theme will bulldoze you crazy.
Trekkers volition bask this Academy, but simply for a semester or two.
ProTip: Get central info in the classroom.
Overview
You watched every episode of the "real" Star Expedition religiously. Kirk, Spock, Chekov, Sulu and the others were more than than but characters on a TV testify. It didn't matter how bad the interim was -- they were legends and you wanted to be part of their crew.
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Coaction's latest Star Expedition game allows you to walk in their footsteps as a cadet at the near celebrated grooming facility in the universe -- Starfleet Academy. Test your ingenuity, leadership, and courage and discover if yous've got what it takes to command a starship or if you're destined to wear a red shirt.
You play the function of David Forester, a young officer who has just arrived at Starfleet University's Command College in San Francisco. You are put in command of a grouping of cadets with a lot of potential and more than a few problems. You lot will have to piece of work with each fellow member of your crew to overcome their shortcomings and build them into a solid squad that tin take on all challenges.
Gameplay/Controls/Interface
The gameplay in Starfleet Academy is split betwixt adventure-similar story sequences and combat simulations. The story is told through video clips where you lot interact with the cadets nether your command and too see with Trek heroes such every bit Sulu, Chekov, and Kirk. You don't have much control over the story section of the game, which is a bit of a letdown—the previews and hype implied that you would have a chance to move about the Academy. All you interaction is limited to selecting dialogue responses and then sitting back to see the results. It would have been much nicer to take more of a true adventure-game fashion interface for the story elements. Overall the interim in the video clips is well done, with a few glaring exceptions, most notable the enemies you lot get to run across while in the simulator. Even with the limitations of the format the storyline that unfolds as yous progress through the game is well done and worth the fourth dimension spent to watch information technology.
The other major function of the game is the gainsay simulator. It's supposed to be based on the simulator nosotros saw in Star Expedition II: The Wrath of Khan, but it just didn't come up to my expectations. The graphics are fantastic, the ships wait even improve than they unremarkably did in the original Boob tube testify, but the flight mechanics aren't up to snuff. You don't go the feeling that y'all are in control of a huge starship -- information technology's more like yous are flying a minor fighter.
As well lacking are dissimilar views -- there's no mode to look to the left, right, or rear, y'all're always looking directly out the front of the ship, and you can just fire at targets yous can come across. Yous're too limited to 2 weapons regardless of which grade ship you choose.
While in combat mode your crew seems to practise very piffling of the work of running the ship. There'southward no way to issue commands similar " shields upward" or "arm torpedoes," instead you have to bound effectually to the diverse stations and set up all the ships controls manually. I could see requiring more piece of work on your part early on in the game as you and your crew are learning to work together, but as the game progresses you should be able to focus more than on command rather than the details of send operations.
Graphics and Audio
The graphics in Starfleet Academy are smashing eye processed. The classic Enterprise looks meliorate than information technology ever did on tv and the transport movements while in combat were smooth on my P133 system. The game also supports 3D accelerator cards -- I definitely recommend playing with a good 3Dfx carte.
One area where the game really shines is the music and sound effects. The soundtrack is perfect and the sounds of ship operations put me right back into those afternoons spent watching endless reruns.
Documentation
The manual for Starfleet University is pretty standard -- it covers all the game controls and options, equally well equally providing some story background (equally if anyone wasn't familiar with Star Expedition). I establish I actually didn't need to read it though—the showtime few training missions teach you lot everything y'all need to know to play the game.
System Requirements
Minimum: Windows 95, Pentium ninety, 16 MB RAM, 4X CD-ROM drive, DirectX compatible sound card
Bottom Line
Starfleet Academy's biggest problem is probably also much hype. Later virtually 3 years of pre-release ad, Starfleet Academy would accept to take been overwhelmingly practiced to see the expectations of most players. The game is lots of fun to play and Trek fans should add this 1 to their collection, only don't expect besides much. Starfleet Academy is the best of the Star Trek games I've played -- it just doesn't meet the bar as either a smashing run a risk game or infinite gainsay simulator.
Snapshots and Media
Sega Genesis/Mega Bulldoze Screenshots
SNES/Super Nintendo/Super Famicom Screenshots
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